Treyarch and Raven Software program have revealed one more Name of Obligation: Black Ops 6 replace, this time concentrating on a number of of the sport’s extra annoying components, such because the flashbang display impact, the Recon Fight Specialty, and the spawn system.
The November 4 replace is simply the developer’s newest patch searching for to iron out the expertise. Though gamers rapidly took to this 12 months’s Name of Obligation when its launch date arrived a number of weeks again, many have made it clear that there are various kinks left to take care of. As we speak’s replace is likely one of the beefiest but, because it tackles frequent points and extra whereas promising to supply much more particular fixes sooner or later.
One software that gamers of each talent stage can’t appear to face is the flashbang, which has been known as out for the prolonged have an effect on it has on gamers’ screens. On smaller maps like Nuketown, of which there are a number of of in Black Ops 6, the flashbang leaves Operators unable to see their display for lengthy parts of every match. Publish replace, gamers will discover that the period of the impact has been diminished by 20%. Whether or not it calms complaints stays to be seen, nevertheless it’s clear Treyarch is not less than listening.
Different frequent speaking factors the crew sought to handle with at this time’s patch embody the spawn system and Recon Fight Specialty. The previous is usually a degree of rivalry in any Name of Obligation entry, so it must be good to listen to that spawn logic has been tuned throughout “a number of” Multiplayer maps in Black Ops 6.
“Spawn tuning shall be an ongoing strategy of taking in information, reviewing gameplay and making measured changes within the stay surroundings,” a developer be aware says. “Our primary purpose is to all the time present the most secure spawn that we are able to throughout all maps and sport modes.”
Recon, in the meantime, has left many involved because of its means to permit gamers to see by partitions for a short while after respawning. The Perk mixture bonus has now had its period diminished from 2 seconds to 1.5, with Treyarch promising to scale back it even additional forward of Season 1.
These are the highlights for these in search of a much less irritating Multiplayer expertise, however various weapon stability changes discovered their method into the November 4 Black Ops 6 replace, too. Assault rifles just like the XM4 and Mannequin L acquired nerfs to their long-range injury, whereas various SMGs had their vary buffed. A lot of the new Black Ops 6 patch focuses on tweaking Multiplayer, however Zombies gamers will discover that GobbleGum names ought to now correctly replace when gamers change between tier tabs.
As we speak’s replace follows a November 1 patch that squashed various bugs and exploits throughout the Multiplayer and Zombies modes. Though at this time’s repair fleshes out the expertise much more, the crew will certainly polish the FPS additional within the coming days and weeks.
Name of Obligation: Black Ops 6 launched October 25 and can start its first season of content material on November 14. For extra on, you’ll be able to learn our opinions for the Marketing campaign, Multiplayer, and Zombies modes. We gave Multiplayer an 8/10, saying, “Name of Obligation: Black Ops 6 performs it protected however is in any other case precisely what Name of Obligation multiplayer must be: quick, enjoyable, and slightly on the ridiculous aspect.”
For every part else revealed in at this time’s patch, you’ll be able to see the record of all of the adjustments under. Particular weapon changes may be discovered on the patch notes web page right here, and ensure to take a look at rating of the perfect weapons as properly would Black Ops 6 Zombies Information.
Name of Obligation: Black Ops 6 November 4, 2024 Patch Notes
GLOBAL
Stability
- Improved stability when interacting with the Message of the Day.
- Improved stability when sending voice communications.
Development
- Completion show will now correctly seem when finishing Status Challenges in each Multiplayer and Zombies.
Operators
- Addressed a difficulty the place Bailey wasn’t holding an supposed Pistol within the Operator choice menu.
MULTIPLAYER
Maps
- Nuketown
- Nuketown is now out there in Personal Matches.
Modes
- Addressed a difficulty the place gamers had been spawned in when becoming a member of a session in progress as an alternative of spectating earlier than choosing a Loadout. Sure, we noticed ourselves in a Killcam earlier than choosing a Loadout too.
- Improved stability in Contaminated sport mode.
Spawns
- Common spawn logic tuning throughout a number of maps for improved spawning.
Spawn tuning shall be an ongoing strategy of taking in information, reviewing gameplay and making measured changes within the stay surroundings. Our primary purpose is to all the time present the most secure spawn that we are able to throughout all maps and sport modes.
Loadouts
- Addressed a difficulty the place gamers would routinely equip their beforehand used Loadout when becoming a member of matches already in progress.
- Addressed a difficulty the place Gamers would die at preliminary spawn when choosing their Loadout.
Weapons
It’s been superior seeing gamers uncover and share their favourite weapon builds throughout the first week of launch. Each day we monitor each participant suggestions and sport information to maintain tabs on how the weapon meta is evolving and put together for a complete tuning cross in Season 01.
We now have seen the discussions in regards to the relative stability of Assault Rifles and Submachine Weapons, and we’re making some early, normal adjustments to regulate their efficient ranges. For ARs, we’re pulling in minimal injury ranges and lessening the impression of headshots at shut vary. SMGs are receiving injury vary will increase to enhance their mid-range effectiveness.
Shotguns
Final week, we mounted a difficulty with shotgun Slugs, however we’re nonetheless engaged on an extra situation inflicting this attachment to carry out higher in hip fireplace than supposed. Slugs are supposed to provide an alternate playstyle for shotguns that trades shut quarters effectiveness for improved vary and precision. We’re eradicating the flexibility for Slugs to one-hit kill to the physique for now and shall be revisiting the general tuning of this attachment in an upcoming replace.
- Marine SP
- Slug attachment Max Harm diminished from 106 to 92.
- ASG-89
- Slug attachment Max Harm diminished from 106 to 92.
Perks
- Recon Fight Specialty
- Lowered period that enemies are highlighted after respawning to 1.5 seconds from 2 seconds. A further discount shall be coming earlier than Season 01.
- Resolved a difficulty that allowed gamers to activate Recon Fight Specialty by altering Loadouts.
- Dispatcher
- Elevated Dispatcher Perk rating value for UAV from 500 to 550.
- Elevated Dispatcher Perk rating value for Counter UAV from 550 to 600.
As we head into Season 1, we’re persevering with to look at information and suggestions for Perks and Fight Specialties in Multiplayer. At the moment, Enforcer is the most well-liked Fight Specialty with Recon in second place. It isn’t simply in regards to the information although, as your suggestions is a essential a part of how we method tuning of the stay sport. With that stated, we’re making some spot changes at this time as we as we proceed to take a holistic take a look at our Perks and Fight Specialties shifting ahead.
Tools
- Flashbang
- Lowered Flashbang Tactical display impact period by 20%.
Scorestreaks
- Elevated well being of UAV and Counter UAV (rockets to destroy stay unchanged).
- Elevated preliminary explosion radius of Napalm Strike.
- Lowered the preliminary entry delay of the LDBR.
- Elevated the fly-in velocity of the Strategic Bomber.
- Lowered rating value for Interceptors from 1250 to 1150.
Motion Updates
- Adjusted stance change cooldowns to scale back effectiveness of repeated susceptible to face motion (sufficient snaking).
XP Earn Charges
- Adjusted Participant XP and Weapon XP earn charges for many modes to make sure that gamers are being rewarded for his or her match efficiency as anticipated wherever they play. These adjustments embody:
- Elevated Weapon XP earn charges for many modes
- Elevated Participant XP earn charges for the next modes:
- Crew Deathmatch
- Management
- Search & Destroy
- Gunfight
- Slight lower to Participant XP and Weapon XP earned in Face Off modes
Challenges
- Addressed a difficulty the place gamers had been capable of full the Nuke Problem whereas dying.
UI
- Applicable Perks will now show when viewing the featured participant throughout Greatest Play.
Identified Points
- Gunsmith
- We’re investigating a difficulty the place any outfitted Optic attachment is eliminated when when coming into the Gunsmith in Predominant Menus.
- Gamers won’t discover this situation if coming into Gunsmith throughout a match.
- Gamers can equip Optic attachments, however might want to re-equip them anytime they enter Gunsmith in a Predominant Menu to regulate attachments or customizations.
- In circumstances the place an Optic is locked and outfitted through a Blueprint, gamers might want to reapply the Blueprint to acquire the Optic.
- We’re investigating a difficulty the place any outfitted Optic attachment is eliminated when when coming into the Gunsmith in Predominant Menus.
ZOMBIES
- UI
- GobbleGum names will now correctly replace when switching between tier tabs.
Michael Cripe is a contract contributor with IGN. He began writing within the trade in 2017 and is greatest recognized for his work at retailers resembling The Pitch, The Escapist, OnlySP, and Gameranx.
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